30 research outputs found

    E-business & Higher Education: an exercise in marketing or fulfilling academic need?

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    Improving Public Administration Performance through Electronic Government Applications

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    Electronic Government applications have been the focus of hundreds of local and national government administrations all over the world during the past decade. The emphasis of most of these applications lies in their effort to improve the experience of the user in interacting with public administration services and to minimise waiting times in completing transactions public services and citizens. Early applications were relying mainly on the speed and simplicity of submitting a request by the user while most of the work beyond the web based interaction was carried out as in the era before the introduction of the web based applications. The benefits from such endeavours have been short lived as citizens are looking for real enhancements in they way public administration serves their needs and responds to their requests. The authors argue that for e-government applications to succeed changes would have to be effected in the way public administration organizes itself and how it utilizes information management systems to respond to user / citizen requirements including and addressing the goals of all stakeholders involved. Currently the number of successful applications to that end is quite low when compared to the projects implemented so far. The authors propose steps that would maintain the focus of future implementations in doing so

    Engineering Advanced Training Environment for Crisis Management: The Pandora Project

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    The paper describes the technical framework of a near real-life training environment for learning activities suitable for training in crisis scenarios. The underlying architecture features a design that makes provision for a learning environment capable of training collaborative, as well as independent, decision making skills among crisis managers in potential crisis situations. Modelling the training scenarios takes into consideration both the pragmatic nature of responding to crisis, as well as the human behavioural factors involved in dealing with situations of chaos and uncertainty. This work is part of ongoing research on the Pandora1 project, which aims to provide a near-real training environment at affordable cost

    Designing interactice multimedia systems

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    xii, 206 p. ; 25 cm
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